module templateConfig {
    export var pet = pet || {}
    //1暗2光3火4木5水6土7普
    pet[110001] = {
        name: '摄魂花',
        maxHp: 1, //每级成长的生命
        skillId: [120001,1210001,1220001],
        attackType: 1
    }

    pet[110002] = {
        name: '暗夜梦魇',
        maxHp: 10, //每级成长的生命
        skillId: [120002,1210001],
        attackType: 1
    }

    pet[110003] = {
        name: '鬼火妖狐',
        maxHp: 10, //每级成长的生命
        skillId: [120003,121002,122002],
        attackType: 1
    }

    pet[110004] = {
        name: '小鬼',
        maxHp: 10, //每级成长的生命
        skillId: [120004],
        attackType: 1
    }

    pet[110005] = {
        name: '穷奇',
        maxHp: 10, //每级成长的生命
        skillId: [120005,121003],
        attackType: 1
    }

    pet[110006] = {
        name: '暗麒麟',
        maxHp: 10, //每级成长的生命
        skillId: [120006,121004],
        attackType: 1
    }

    pet[110007] = {
        name: '残翼石像鬼',
        maxHp: 10, //每级成长的生命
        skillId: [120007,122004],
        attackType: 1
    }

    pet[110008] = {
        name: '妖藤',
        maxHp: 10, //每级成长的生命
        skillId: [120008,121005],
        attackType: 1
    }

    pet[110009] = {
        name: '红月飞蜥',
        maxHp: 10, //每级成长的生命
        skillId: [120009,122003],
        attackType: 1
    }

    pet[110010] = {
        name: '极光独角兽',
        maxHp: 10, //每级成长的生命
        skillId: [120010,121006],
        attackType: 2
    }

    pet[110011] = {
        name: '圣洁布姆',
        maxHp: 10, //每级成长的生命
        skillId: [120011,122005],
        attackType: 2
    }
    pet[110012] = {
        name: '圣麒麟',
        maxHp: 1, //每级成长的生命
        skillId: [120012,121004],
        attackType: 2
    }

    pet[110013] = {
        name: '荆棘守望者',
        maxHp: 10, //每级成长的生命
        skillId: [120013],
        attackType: 2
    }

    pet[110014] = {
        name: '六翼青玉',
        maxHp: 10, //每级成长的生命
        skillId: [120014,121006],
        attackType: 2
    }

    pet[110015] = {
        name: '祈愿小妖',
        maxHp: 10, //每级成长的生命
        skillId: [120015,121006,122005],
        attackType: 2
    }

    pet[110016] = {
        name: '帝王雀',
        maxHp: 10, //每级成长的生命
        skillId: [120016,121007],
        attackType: 2
    }

    pet[110017] = {
        name: '云梦鸟',
        maxHp: 10, //每级成长的生命
        skillId: [120017,121007],
        attackType: 2
    }

    pet[110018] = {
        name: '六目焰鼠',
        maxHp: 10, //每级成长的生命
        skillId: [120018,121008],
        attackType: 3
    }

    pet[110019] = {
        name: '熔岩象',
        maxHp: 10, //每级成长的生命
        skillId: [120019,121003],
        attackType: 3
    }

    pet[110020] = {
        name: '双头火狐',
        maxHp: 10, //每级成长的生命
        skillId: [120020,121008,122008],
        attackType: 3
    }

    pet[110021] = {
        name: '炎珊瑚怪',
        maxHp: 10, //每级成长的生命
        skillId: [120021],
        attackType: 3
    }

    pet[110022] = {
        name: '朱雀',
        maxHp: 10, //每级成长的生命
        skillId: [120022,121009,122006],
        attackType: 3
    }
    pet[110023] = {
        name: '火山猎狼',
        maxHp: 1, //每级成长的生命
        skillId: [120023,121010],
        attackType: 3
    }

    pet[110024] = {
        name: '吞焰兽',
        maxHp: 10, //每级成长的生命
        skillId: [120024],
        attackType: 3
    }

    pet[110025] = {
        name: '噬金火蚁',
        maxHp: 10, //每级成长的生命
        skillId: [120025],
        attackType: 3
    }

    pet[110026] = {
        name: '烈焰蔷薇',
        maxHp: 10, //每级成长的生命
        skillId: [120026,121010,122001],
        attackType: 3
    }

    pet[110027] = {
        name: '百炼火鸦',
        maxHp: 10, //每级成长的生命
        skillId: [120027,121007],
        attackType: 3
    }

    pet[110028] = {
        name: '净莲火妖',
        maxHp: 10, //每级成长的生命
        skillId: [120028,121011],
        attackType: 3
    }

    pet[110029] = {
        name: '疾灵草怪',
        maxHp: 10, //每级成长的生命
        skillId: [120029,121005],
        attackType: 4
    }

    pet[110030] = {
        name: '食人花',
        maxHp: 10, //每级成长的生命
        skillId: [120030,122001],
        attackType: 4
    }

    pet[110031] = {
        name: '缚足藤蛇',
        maxHp: 10, //每级成长的生命
        skillId: [120031],
        attackType: 4
    }

    pet[110032] = {
        name: '木灵',
        maxHp: 10, //每级成长的生命
        skillId: [120032,121005],
        attackType: 4
    }

    pet[110033] = {
        name: '毒棘狐',
        maxHp: 10, //每级成长的生命
        skillId: [120033,121012,122002],
        attackType: 4
    }
    pet[110034] = {
        name: '枯叶鬣狗',
        maxHp: 1, //每级成长的生命
        skillId: [120034],
        attackType: 4
    }

    pet[110035] = {
        name: '小毒菇怪',
        maxHp: 10, //每级成长的生命
        skillId: [120035],
        attackType: 4
    }

    pet[110036] = {
        name: '腐蚀菇皇',
        maxHp: 10, //每级成长的生命
        skillId: [120036,121013],
        attackType: 4
    }

    pet[110037] = {
        name: '叶尾猫妖',
        maxHp: 10, //每级成长的生命
        skillId: [120037],
        attackType: 4
    }

    pet[110038] = {
        name: '双叶尾猫妖',
        maxHp: 10, //每级成长的生命
        skillId: [120038],
        attackType: 4
    }

    pet[110039] = {
        name: '厄运四叶菊',
        maxHp: 10, //每级成长的生命
        skillId: [120039,121005],
        attackType: 4
    }

    pet[110040] = {
        name: '碧莲仙子',
        maxHp: 10, //每级成长的生命
        skillId: [120040],
        attackType: 4
    }

    pet[110041] = {
        name: '青龙',
        maxHp: 10, //每级成长的生命
        skillId: [120041,121014,122006],
        attackType: 4
    }

    pet[110042] = {
        name: '妖异水蝠',
        maxHp: 10, //每级成长的生命
        skillId: [120042,121015],
        attackType: 5
    }

    pet[110043] = {
        name: '暗沼蛙',
        maxHp: 10, //每级成长的生命
        skillId: [120043],
        attackType: 5
    }

    pet[110044] = {
        name: '碧水狐',
        maxHp: 10, //每级成长的生命
        skillId: [120044,121015,122002],
        attackType: 5
    }

    pet[110045] = {
        name: '毒刺豚皇',
        maxHp: 10, //每级成长的生命
        skillId: [120045,121013],
        attackType: 5
    }

    pet[110046] = {
        name: '深水岩鳄',
        maxHp: 10, //每级成长的生命
        skillId: [120046],
        attackType: 5
    }

    pet[110047] = {
        name: '潮汐审判者',
        maxHp: 10, //每级成长的生命
        skillId: [120047,121015],
        attackType: 5
    }

    pet[110048] = {
        name: '玄武',
        maxHp: 10, //每级成长的生命
        skillId: [120048,121016,122006],
        attackType: 5
    }

    pet[110049] = {
        name: '温泉精灵',
        maxHp: 10, //每级成长的生命
        skillId: [120049],
        attackType: 5
    }
    pet[110050] = {
        name: '哮渊海马',
        maxHp: 1, //每级成长的生命
        skillId: [120050],
        attackType: 5
    }

    pet[110051] = {
        name: '魔鬼鱼',
        maxHp: 10, //每级成长的生命
        skillId: [120051,122004],
        attackType: 5
    }

    pet[110052] = {
        name: '玄岩龟',
        maxHp: 10, //每级成长的生命
        skillId: [120052],
        attackType: 6
    }

    pet[110053] = {
        name: '高原虎鲨',
        maxHp: 10, //每级成长的生命
        skillId: [120053,121017],
        attackType: 6
    }

    pet[110054] = {
        name: '月耳魔熊',
        maxHp: 10, //每级成长的生命
        skillId: [120054],
        attackType: 6
    }

    pet[110055] = {
        name: '伪炎珊瑚怪',
        maxHp: 10, //每级成长的生命
        skillId: [120055],
        attackType: 6
    }

    pet[110056] = {
        name: '蛮荒爆牛',
        maxHp: 10, //每级成长的生命
        skillId: [120056,121017],
        attackType: 6
    }

    pet[110057] = {
        name: '白虎',
        maxHp: 10, //每级成长的生命
        skillId: [120057,121018,122006],
        attackType: 6
    }

    pet[110058] = {
        name: '万古巨石怪',
        maxHp: 10, //每级成长的生命
        skillId: [120058],
        attackType: 6
    }

    pet[110059] = {
        name: '黄土龙犀',
        maxHp: 10, //每级成长的生命
        skillId: [120059,121003],
        attackType: 6
    }

    pet[110060] = {
        name: '沙暴兽',
        maxHp: 10, //每级成长的生命
        skillId: [120060],
        attackType: 6
    }
    pet[110061] = {
        name: '冲锋巨豪',
        maxHp: 1, //每级成长的生命
        skillId: [120061,121017],
        attackType: 6
    }

    pet[110062] = {
        name: '小不点',
        maxHp: 10, //每级成长的生命
        skillId: [120062,121019],
        attackType: 7
    }

    pet[110063] = {
        name: '三足石犬怪',
        maxHp: 10, //每级成长的生命
        skillId: [120063],
        attackType: 7
    }

    pet[110064] = {
        name: '四足石犬怪',
        maxHp: 10, //每级成长的生命
        skillId: [120064],
        attackType: 7
    }

    pet[110065] = {
        name: '三节竹虫',
        maxHp: 10, //每级成长的生命
        skillId: [120065],
        attackType: 7
    }

    pet[110066] = {
        name: '七节竹虫',
        maxHp: 10, //每级成长的生命
        skillId: [120066],
        attackType: 7
    }

    pet[110067] = {
        name: '九节竹虫',
        maxHp: 10, //每级成长的生命
        skillId: [120067],
        attackType: 7
    }

    pet[110068] = {
        name: '猎雨红燕',
        maxHp: 10, //每级成长的生命
        skillId: [120068,121007],
        attackType: 7
    }

    pet[110069] = {
        name: '千针猴',
        maxHp: 10, //每级成长的生命
        skillId: [120069,121017],
        attackType: 7
    }

    pet[110070] = {
        name: '红宝石鱼',
        maxHp: 10, //每级成长的生命
        skillId: [120070,122007],
        attackType: 7
    }

    pet[110071] = {
        name: '绿宝石鱼',
        maxHp: 10, //每级成长的生命
        skillId: [120071,122007],
        attackType: 7
    }

    pet[110072] = {
        name: '蓝宝石鱼',
        maxHp: 10, //每级成长的生命
        skillId: [120072,122007],
        attackType: 7
    }

    pet[110073] = {
        name: '毒钳蟹',
        maxHp: 10, //每级成长的生命
        skillId: [120073],
        attackType: 7
    }

    pet[110074] = {
        name: '毒针虾',
        maxHp: 10, //每级成长的生命
        skillId: [120074],
        attackType: 7
    }

    pet[110075] = {
        name: '走地银鼠',
        maxHp: 10, //每级成长的生命
        skillId: [120075,121020],
        attackType: 7
    }

    pet[110076] = {
        name: '镰龟',
        maxHp: 10, //每级成长的生命
        skillId: [120076],
        attackType: 7
    }

    pet[110077] = {
        name: '剑目霜狼',
        maxHp: 10, //每级成长的生命
        skillId: [120077,122003],
        attackType: 7
    }
    pet[110078] = {
        name: '移动城堡',
        maxHp: 10, //每级成长的生命
        skillId: [120078,121021],
        attackType: 7
    }

    pet[110079] = {
        name: '颓气幽灵',
        maxHp: 10, //每级成长的生命
        skillId: [120079,122004],
        attackType: 7
    }
}
